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Agile Game Development with Scrum
book

Agile Game Development with Scrum

by Clinton Keith
May 2010
Intermediate to advanced content levelIntermediate to advanced
384 pages
8h 51m
English
Addison-Wesley Professional
Content preview from Agile Game Development with Scrum

Chapter 13. Agile QA and Production

Part of the role definition for quality assurance and production is the ability to communicate with all disciplines. Since fostering a common language across all disciplines is a principle for agile game teams, QA and production have an advantage when agile is adopted.

At the same time, agile practices change the role of QA and production the most. Fortunately, the change is for the better. This chapter addresses those changes and how the QA and production roles fit into agile teams and organizations.

Agile QA

Every year I’m invited to my sons’ school for parent career day. It’s always fun. To the class, “video game developer” is the coolest career imaginable. I could be standing next to the “astronaut/secret ...

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Publisher Resources

ISBN: 9780321670311Purchase book