O'Reilly logo

AI and Artificial Life in Video Games by Guy W. Lecky-Thompson

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 1. Introduction

In This Chapter

This chapter will broadly introduce the concepts of artificial intelligence and artificial life, in particular, as applied to video games. There are some general concepts to be aware of before trying to tackle the rest of the book, and we cover these in this opening chapter.

AI and A-Life can be embodied by a quote from David Bischoff’s novel WarGames, in which one of the characters attempts to explain how AI leads to a decision-making process.

If you put your foot in the fire, and it got burned, would you put your hand in?”

It illustrates the point that, in a system of connected parts, ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required