There is something to be said for learning from your mistakes. Throughout my years as a professor of 3D character animation, I have seen many students make the same mistakes over and over again. I must say that much of what I have learned about Maya, I have learned because of the mistakes that I or my students have made. Hopefully, our loss will be your gain, and you will be able to avoid the same mistakes that we have previously made. I am going to show you a streamlined way of creating a character in Maya. The method that I am going to show you is an evolved and simplified process, and it is one that works for me and my students. It is one that has developed as an amalgamation of a variety of approaches that I have learned from ...

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