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An Introduction to Digital Multimedia
book

An Introduction to Digital Multimedia

by T.M. Savage, K.E. Vogel
October 2008
Beginner content levelBeginner
335 pages
13h 31m
English
Jones & Bartlett Learning
Content preview from An Introduction to Digital Multimedia
146 Chapter 6 Graphics
they can specify quality settings for those that they do include. Each effect adds to the
rendering process, which can easily stretch to hours for complex images. Compromises
are often necessary, further reinforcing the need for test renderings of image samples.
3-D graphics is one of the most creative and challenging areas of multimedia devel-
opment. In the hands of skilled artists, ever more powerful hardware and software can
create convincing reproductions of the world around us. They can also produce an
unending stream of engaging fantasy worlds. The uses of 3-D graphics, both as still
images and as the frames of sophisticated animations, will continue to expand, making
it increasingly important for developers ...
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Publisher Resources

ISBN: 9780763750527