When the user first loads the jigsaw puzzle, we want the jigsaw puzzle to spin around in 3D. No real reason for this; it's just kinda cool.
We are going to use a
Camera object, which is an object-oriented device for saying, "we want to look in this direction". In our case, the
Camera will effectively move around the view we're animating, but this will appear to the user as if the view is spinning. I'll elaborate on Cameras later. The steps are as follows:
Rotate3dAnimation.javafile into our project. You can get it from the following location:
Copy this file into our jigsaw ...