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Android 3.0 Animations by Alex Shaw

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Summary

In this chapter, we covered a lot of things about animating in the third dimension.

Specifically, we covered the following:

  • How to add emphasis to a view by making it appear to be brought closer to the user
  • Adding shadows to enhance the appearance of depth
  • Reducing the opacity of a view to make it appear to go out of focus
  • Three-dimensional transformations in an animation

In the first half of this chapter, we did not use any "true" 3D techniques. We simply used visual cues, which appear to the user as if they are 3D.

In the second half of this chapter, we used true 3D techniques to animate a view being rotated about a point.

We also saw how to subclass a tween animation to apply a tween effect, which was previously unavailable.

We're done with ...

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