What this book covers

Chapter 1, Developing a Simple Activity introduces the basics of building an Android application, starting with a simple user interface. It also covers the various options available to you when implementing your design as code.

Chapter 2, Views With Adapters shows us how to leverage Adapter-based widgets, Android's answer to the Model-View-Controller (MVC) structure. Learn about these widgets, and where they will best serve you.

Chapter 3, Specialized Android Views takes a close look at some of the more specialized widgets that the Android platform provides, and how they relate to the mundane widgets. This chapter covers widgets such as the gallery and rating-bar, and how they can be used and styled.

Chapter 4, Activities ...

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