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Animating with Blender by Roland Hess

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Chapter 7

Rough Sets, Blocking, and an Animatic

Objectives

Creating Rough Sets

Building Your Template Scene File

Matching Camera Angles to Storyboards

Additional Detail: Moving Cameras, Moving Characters

Creating an Animatic

Inbox

•  The ability to create models in Blender

•  Character models—these do not have to be rigged or completed

•  Completed storyboards (Chapter 4)

•  A knowledge of linking assets (Chapter 6)

Creating Rough Sets

At this point, you have character models, a story reel, and not much else. It is time to start bringing the pieces together. Your characters need a meeting place, and that place is going to be a rough set. If your final set will be very simple, there is no need to create a rough version at this early ...

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