• The ability to create models in Blender
• Character models—these do not have to be rigged or completed
• Completed storyboards (Chapter 4)
• A knowledge of linking assets (Chapter 6)
At this point, you have character models, a story reel, and not much else. It is time to start bringing the pieces together. Your characters need a meeting place, and that place is going to be a rough set. If your final set will be very simple, there is no need to create a rough version at this early ...