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Animating with Blender by Roland Hess

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Chapter 15

Rendering and Compositing

Objectives

Goals and Overview

Lighting Your Shot Files

Compositing for Better, Faster Renders

Getting a Good Render on Your Local Machine

Final Animation Review

Preparing for Render Farming

Setting Up and Using a Render Farm

Checking the Final Frames

Staying Organized

Inbox

Shot fi les with fi nished animation.

Goals and Overview

Great final frames versus faster render times. Mutually exclusive goals always make for good fun at parties.

More specifically, your goal as the art director of your animation is to produce final frames that help to convey the themes of the story. The images should have a good tonal range, good contrast, and an appropriate color scheme. However, your goal as the ...

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