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Animating with Blender by Roland Hess

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Chapter 16

Final Edit and Output

Objectives

Putting All of the Renders Together

Color Correction and More Post Effects

Editing for Timing

Sound, Music, and Foley

Music

Output Formats

Inbox

Final rendered frames for entire animation

Mixed dialog fi les for each shot

Putting All of the Renders Together

At this point in the project, you should have a /renders/ directory full of individual shot directories, which in turn are full of rendered frames. In The Beast, the renders directory contained 19 GB of OpenEXR files. Figure 16.1 shows the rough cut of the animation with preliminary animation clips in place, being replaced by final OpenEXR Image Sequence strips. Because you already have a working Sequence editor file for the evolving ...

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