UNIT 4
STRAIGHT-AHEAD ANIMATION
Straight-ahead animation is the art of animating anything with the camera pointing straight ahead at the subject rather than down at a tabletop. Thus, you are essentially animating in a three-dimensional world rather than a two-dimensional one (on a flat surface). Animating elements in the third dimension is a magical practice.
Before you begin the labs in this chapter, take a moment to consider that animating with a camera facing forward requires a secure area around your set and the tripod, and a space that’s easy for you (the animator) to move and work within.
Also included in the labs that follow are some tricks ...
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