This chapter covered a lot of ground on manipulating points. With the ability to select, delete, change the curvature of, transform, and snap points, you’re ready to manipulate any shape we throw your way. Being able to work with points will allow you to create anything you can imagine.
Although being able to move points around is all you really need to know, there are some situations where knowing how to edit the curve segments themselves will really save you a lot of time. It’s all about efficiency, and the faster you can work, the more you can get done. Editing paths is the topic of the next chapter and knowing how to do that will let you work at light speed.