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Anime Studio™ 6: The Official Guide by Kelly L. Murdock

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21. Morphing Objects and Using Actions

Objects outside of the working area are not exported with the project. This area provides a place where you can place objects that you aren’t ready to use just yet. But Anime Studio includes another place where you can keep animation and object states in limbo.

The Actions palette provides a simple interface for defining different object states and for holding animation clips called actions. Once an action is created within the Actions palette, you can select and edit it without changing the current project. With several actions created, you can also morph between the different ...

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