This chapter continued our coverage of the bone features available in Anime Studio, discussing specifically the animating bone features. There are many options for using bone layers and tools, including some advanced features like bone constraints and dynamics. Bones can also be used to create a warp field and to define a motion path.
Using a video backdrop to line up your video helps save a lot of time. Anime Studio includes the ability to track video objects, making the job even easier. These video tracking features are covered in the next chapter.