Part 2. The keys to the city: understanding key development concepts

Part 2 teaches you more about programming concepts, including the while statement, the switch statement, arrays and collections, and navigation. Chapter 9 talks about program flow. In chapter 10, you’ll create an app that mimics the game in which one player is asked to guess how many fingers the second player is holding up behind their back. You’ll create yet another app in chapter 11, in which you can look up state abbreviations. Chapter 12 explains how to visually lay out application screens using storyboards. In chapter 13, you’ll learn about the lifecycle of ViewControllers and create an app to demonstrate that lifecycle. Chapter 14 discusses how to create tab bars; chapter ...

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