Now we have created code to select an animated funny face and we have the ability to move our photograph image around by dragging and dropping, we need to be able to scale our photograph using a slider control and a new transformation.
In this recipe, we will hook up the event listener of our slider control and use another 2D Matrix transformation to change the scale of our
imageViewMe control, based on the user input this time.
At the bottom of your current source code, you should have created a slider control called
zoomSlider. We are going to replace that code with a slightly updated version and then capture the slider's change event in order to scale our
imageViewMe component based on ...