Chapter 8
Reconstructing Reality
When I started this book, I had a plan for where I wanted it to go and what I wanted to cover. There have been some issues that have cropped up (like a Simulator that isn’t quite capable of fully simulating the Vision Pro), and even some code that just doesn’t quite match with the developer documentation. Nonetheless, I have persevered, and you are now in the home stretch! I’m pleased to say that with the technologies covered in this chapter, you’ll have a leg up on many of the other visionOS developers I’ve chatted with.
You’re going to be using the data provider pattern established in Chapter 7, “Anchors and Planes,” with additional data providers to bring more of the real world into your applications. In ...
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