This chapter provided you with a good introduction to AppleScript. You learned about the different types of tasks that can be automated using AppleScript. You learned a little bit about the Script Editor and how to use it to create, save, and execute AppleScripts. You learned about the different options available for saving AppleScripts. You also learned about the different ways of executing AppleScripts, including from the Code Editor, the Script menu, and by setting up folder actions. Finally, you learned how to create your first AppleScript game.
Now, before you move on to Chapter 2, I suggest you take a few extra minutes to see if you can improve the AppleScript Humor game by implementing the following list of challenges.