In this chapter you learned the ins and outs of how to work with the Script Editor application. This included learning how to create run-only versions of your AppleScripts as well as how to add startup screens to them. You also learned how to configure Script Editor preferences and how to add and remove icons from the Script Editor application’s toolbar. This chapter also provided you with information on how to work with the Script Editor application’s dictionary browser and Library Palette. Now, before you move on to Chapter 3, I suggest you take a few extra minutes to see if you can improve the AppleScript Story Teller game by implementing the following list of challenges.