Getting Physical with Arduino
In this part . . .
Ready to get down to business? Part I of this book gives you an introduction, but in this part, you learn more about the prototyping tools you need to build your projects. You briefly dip into a bit of electronics theory before getting back to the physical side of Arduino. From this point on, it’s all downhill as you learn new and interesting things that your Arduino can do by building a few basic examples. All that’s left is to think of your own projects to apply your Arduino to.