This chapter discusses the following functions of the Scheduler library for the Arduino Due:
The hardware needed to use these functions includes:
NOTE The Scheduler library is only found in Arduino IDE version 1.5 and later. It is still considered experimental and under development.
Back in the early days of computing, computers could do only one thing at a time. When you turned on your trusty PC and put in a disk, the operating system started. Then you changed the disk and ran a spreadsheet. Your spreadsheet appeared on the screen after a few seconds and you heard some dubious sounds from the disk drive, and then, finally, you could get to work. If you wanted to take a break and play a game in glorious four colors, you had to save your work and quit the spreadsheet (or in some cases, actually restart the computer) before playing a game. With disks, this didn't matter so much; you couldn't have two programs open at the same time.
When graphical systems arrived on the PC, users wanted to have windows containing their applications, ...