Chapter 15: Digital tools and innovative healthcare solutions: Serious games and gamification in surgical training and patient care

Sarra Kharbech1, Julien Abinahed1, Omar Aboumarzouk1,2, Walid El Ansari1,4,5, Abdulla Al Ansari1,3, and Shidin Balakrishnan1     1Department of Surgery, Hamad Medical Corporation, Doha, Qatar     2College of Medicine, Qatar University, Doha, Qatar     3Weill Cornell Medicine-Qatar, Doha, Qatar     4Clinical Public Health Medicine, College of Medicine, Qatar University, Doha, Qatar     5Clinical Population Health Sciences, Weill Cornell Medicine-Qatar, Doha, Qatar

Abstract

The focus of this chapter is gamification and serious gaming in the medical field. The chapter outlines the key role of gamification in digital transformation ...

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