Augmented Reality (AR) is the blending of digital information in a real-world environment. A common example can be seen during any televised football game, in which information about the game is digitally overlaid on the field as the players move and position themselves. Another application is Google Glass, which enables users to see AR graphics and information about their location and surroundings on the lenses of their "digital eyewear", changing in real-time as they move about.
Augmented Reality Law, Privacy, and Ethics is the first book to examine the social, legal, and ethical issues surrounding AR technology. Digital eyewear products have very recently thrust this rapidly-expanding field into the mainstream, but the technology is so much more than those devices. Industry analysts have dubbed AR the "eighth mass medium" of communications. Science fiction movies have shown us the promise of this technology for decades, and now our capabilities are finally catching up to that vision.
Augmented Reality will influence society as fundamentally as the Internet itself has done, and such a powerful medium cannot help but radically affect the laws and norms that govern society. No author is as uniquely qualified to provide a big-picture forecast and guidebook for these developments as Brian Wassom. A practicing attorney, he has been writing on AR law since 2007 and has established himself as the world's foremost thought leader on the intersection of law, ethics, privacy, and AR. Augmented Reality professionals around the world follow his Augmented Legality® blog. This book collects and expands upon the best ideas expressed in that blog, and sets them in the context of a big-picture forecast of how AR is shaping all aspects of society.
- Augmented reality thought-leader Brian Wassom provides you with insight into how AR is changing our world socially, ethically, and legally.
- Includes current examples, case studies, and legal cases from the frontiers of AR technology.
- Learn how AR is changing our world in the areas of civil rights, privacy, litigation, courtroom procedure, addition, pornography, criminal activity, patent, copyright, and free speech.
- An invaluable reference guide to the impacts of this cutting-edge technology for anyone who is developing apps for it, using it, or affected by it in daily life.
Table of contents
- Title page
- Table of Contents
- Author Biography
- Technical Editor Biography
Part A: Understanding the landscape
- Chapter 1: What is “Augmented Reality Law,” and Why Should I Care?
- Chapter 2: A Summary of AR Technology
Part B: AR & the Law
- Chapter 3: Privacy
- Chapter 4: Advertising, Marketing, and eCommerce
- Chapter 5: Intellectual Property
- Chapter 6: Real Property Rights
- Chapter 7: Torts and Personal Injury
- Chapter 8: Criminal Law
- Chapter 9: Civil Rights
- Chapter 10: Litigation Procedure
Part C: AR & Society
- Chapter 11: Politics and Civil Society
- Chapter 12: Personal Ethics
- Chapter 13: Addiction and Pornography
- Title: Augmented Reality Law, Privacy, and Ethics
- Release date: December 2014
- Publisher(s): Syngress
- ISBN: 9780128005248
You might also like
40 Algorithms Every Programmer Should Know
Learn algorithms for solving classic computer science problems with this concise guide covering everything from fundamental …
Head First Design Patterns, 2nd Edition
You know you don’t want to reinvent the wheel, so you look to design patterns—the lessons …
Ethical Hacking and Penetration Testing Guide
Requiring no prior hacking experience, Ethical Hacking and Penetration Testing Guide supplies a complete introduction to …
Django is an amazingly powerful system for creating modern, dynamic websites. But programming Django hasn’t always …