Chapter 14. Solid Modeling

Chapter Objectives

Use the 3D workspace to create solids.

Draw the following primitive solids: box, sphere, wedge, cone, cylinder, torus, pyramid, helix, polysolid, and planar surface.

Make settings to display solids smoothly.

Use SteeringWheels and ViewCube to change views of a model.

Draw extruded solids.

Draw revolved solids.

Rotate solids about the X-, Y-, or Z-axis.

Form chamfers and fillets on solid edges. Join two or more solids.

Subtract one or more solids from another solid.

Use the SOLIDEDIT command to change existing solids.

Form a solid model from the common volume of two intersecting solids.

Obtain perspective views of complex solid models.

Use Orbit and RENDER to render solids ...

Get AutoCAD® 2015 for Interior Design and Space Planning now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.