Animating the Soldier

Bipeds can be animated in several ways, including footstep-driven animation and freeform animation. With footstep-driven animation you add visible Footstep objects to your scene and direct the biped to step onto those footsteps at particular points in time. Footsteps can be added individually or as a set of walk, run, or jump steps; they can be moved or rotated to achieve the desired result and direction. When you use footstep-driven animation, the legs and feet of the biped are not the only things animated; the hips, arms, tails, and all other components are animated as well. However, this approach is rarely the complete solution to your animation needs.

Freeform animation is when you animate the components of the biped ...

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