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Jose Sanchez is an architect, programmer
and game designer based in Los Angeles.
He is a partner at Bloom Games and the
director of Plethora Project, a research and
learning project investing in the future of
online open-source knowledge, and the
creator of Block’hood, a city simulator video
game exploring notions of crowdsourced
urbanism. He is currently Assistant Professor
at the University of Southern California School
of Architecture in Los Angeles. His research
explores generative interfaces in the form
of video games, speculating on modes of
intelligence augmentation, combinatorics and
open systems as a design medium.
Alvise Simondetti, a registered architect
in Italy, has been formally educated in
architecture, town planning, conservation
and computation. He believes that successful
design cannot be separated from tools. He is a
Fulbright Scholar and a graduate of MIT. From
1997 to 2000 he was Assistant Professor of
the School of Design, Hong Kong Polytechnic
University. He joined Arup in 2000, were he is
now an associate in the Foresight + Research
+ Innovation team, currently exploring
applications of machine learning for the
architecture, engineering and construction
industries. He is responsible for the business
development ...

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