SWF movies can serve not only for material in Away3D, but also for creating 3D mesh objects. In this recipe, you will learn how to convert Flash native vector data into Away3D objects.
MovieClip. The last thing we need to do before we are done is to set a linkage name so that Away3D can find the graphic symbol it needs to parse. Right-click on the
MovieClipand select the Export for ActionScript checkbox.
AwayTemplateclass. Make sure you put the compiled
SWFinto your project's assets folder. Alternatively, you can use
AnimatedSWF.swfwhich you can find inside ...