Axure cases

You are familiar with cases from modeling and diagramming the user experience. Cases are abstractions of interaction flows the user has with an application. Each case encapsulates a discrete path the user can take. Typically, we are asked to prototype the primary case and often alternate paths, which are either contextual to the user or to some other conditions that may cause the same task to have variable flows. Multiple cases of the same task infer some conditional logic that affects which path of the task will be followed.

Axure cases are a way to build alternate paths for the same task. In all of the examples that we constructed so far, we encountered cases as a part of the process of creating interaction. However, other than labeling ...

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