Book description
Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation.
This book covers points in a 3D Cartesian coordinate system, and then discusses vectors and the details of dot and cross products. Basic mathematical foundations are illustrated through Unity-based example implementations. Also provided are examples showing how the concepts are applied when implementing video game functionality, such as collision support, motion simulations, autonomous behaviors, shadow approximations, and reflection off arbitrary walls.Throughout this book, you learn and examine the concepts and their applications in a game engine.
What You Will Learn
- Understand the basic concepts of points and vectors and their applications in game development
- Apply mathematical concepts to modern video game functionality, such as spherical and box colliders
- Implement autonomous behaviors, including following way points, facing a target, chasing an object, etc.
Who This Book is For
Beginners, and those interested in the implementation of interactive games, who need a basic mathematical background or a refresher with modern examplesProduct information
- Title: Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations
- Author(s):
- Release date: December 2019
- Publisher(s): Apress
- ISBN: 9781484254431
You might also like
book
40 Algorithms Every Programmer Should Know
Learn algorithms for solving classic computer science problems with this concise guide covering everything from fundamental …
book
Data Science from Scratch, 2nd Edition
To really learn data science, you should not only master the tools—data science libraries, frameworks, modules, …
book
Essential Algorithms, 2nd Edition
A friendly introduction to the most useful algorithms written in simple, intuitive English The revised and …
book
Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, 2nd Edition
Master the Unity Game Engine to Design and Develop Games for Web, Mobile, Windows, macOS, and …