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Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, Second Edition by Sue Blackman

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Acknowledgments

Thanks go out to Gabriel Acosta and Jenny Wang, who helped brainstorm much of the game play for the book’s project. I owe special thanks to Jenny for the start menu design and stele idea, as well as the 3DAventurous web site.

Thanks also to Bryan Taylor and Sean McCurry of Binary Sonata Studios for the temple music and camera match code.

Thanks are also in order for Evalyn Hernandez, Zach Sarachman, Rosendo Rojas, Mario Im, and Pablo Ortega, who got roped into recording some of the character dialogue. A special thanks goes out to Erik Toraason, who channeled his “inner Yoda” for the Gimbok character.

Thank you all for taking time out from your own game projects to contribute to mine. Your assets, ideas, and enthusiasms were much ...

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