Loading Models
Defining models like our cube in code is very cumbersome, to say the least. A better way to create these types of models is to use special software that allows WYSIWYG creation of complex forms and objects. There's a plethora of software available for that task:
- Blender, an open source project used in many game and movie productions. Very capable and flexible, but also a little bit intimidating.
- Wings3D, our weapon of choice and also open-source. We use it for simple low-poly (read: not many triangles) modeling of static objects. It's very simplistic but gets the job done.
- 3D Studio Max, one of the de facto standards in the industry. It's a commercial product, but there are student versions available.
- Maya, another industry favorite. ...
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