Book description
Get started in creating marketable apps for the burgeoning Android market. Begin your journey by learning the essentials of programming for phones and tables that are built around Google's wildly-successful Android platform. Beginning Android, Fifth Edition is fresh with details on the latest iteration of the Android 5 and earlier versions.
Google’s Android operating-system has taken the industry by storm, going from its humble beginnings as a smartphone operating system to its current status as a platform for apps that run across a gamut of devices from phones to tablets to netbooks to televisions, and the list is sure to grow. Smart developers are not sitting idly by in the stands, but are jumping into the game of creating innovative and salable applications for this fast-growing, mobile- and consumer-device platform. If you’re not in the game yet, now is your chance!
Begin at the beginning by installing the tools and compiling a skeleton app. Move through creating layouts, employing widgets, taking user input, and giving back results. Soon you’ll be creating innovative applications involving multi-touch, multi-tasking, and more! You’ll be drawing data live from the Internet using web services and delighting your customers with life-enhancing apps. Not since the PC era first began has there been this much opportunity for the common developer. What are you waiting for? Grab your copy of Beginning Android and get started!
Table of contents
- Cover
- Title
- Copyright
- Dedication
- Contents at a Glance
- Contents
- About the Author
- About the Technical Reviewer
- Acknowledgments
- Introduction
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Part I: Get Android and Get Coding!
- Chapter 1 : Welcome to Android
- Chapter 2 : Ready, Set, Code!
- Chapter 3 : Inside Your First Android Project
- Chapter 4 : Changing and Enhancing Your Project
-
Part II: Activities and the User Interface
-
Chapter 5 : Working with Android Widgets
- Understanding Activity Fundamentals
- Naming with Labels
- Pressing Buttons (redux)
- Handling Images with ImageView and ImageButton
- Fielding Text with EditText
- CheckBox? Got It.
- Switching to the Switch
- Working with Radio Buttons
- Timing All Manner of Things with Clocks
- Easing Input with SeekBar
- Views: The Base of All UI Widgets
- Even More UI Widgets
- Chapter 6 : Layouts and UI Design
- Chapter 7 : Building Layouts with Lists and Adapters
- Chapter 8 : Working with Input Methods, Menus and Dialogs
- Chapter 9 : Adopting the Action Bar
- Chapter 10 : The Life of an Activity
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Chapter 5 : Working with Android Widgets
-
Part III: A World of Wonderful Devices and Screens
- Chapter 11 : Android Fragments
- Chapter 12 : Intents and Receivers
- Chapter 13 : Making Phone Calls
- Chapter 14 : Making Noise with Audio for Android
- Chapter 15 : Locations and Mapping with Android
-
Part IV: Working with Resources and Services
- Chapter 16 : Weaving the Web with Android
- Chapter 17 : Working with Files
- Chapter 18 : Managing Databases with Android
- Chapter 19 : Using Preferences
- Chapter 20 : Android Security and Permissions
- Chapter 21 : Incorporating External Libraries with Android
- Chapter 22 : Leveraging Android Services
- Chapter 23 : Communicating with Notifications
- Index
Product information
- Title: Beginning Android, Fifth Edition
- Author(s):
- Release date: April 2015
- Publisher(s): Apress
- ISBN: 9781430246879
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