Mr. Nom was a great success. Because o its solid initial design and game framework, implementing Mr. Nom was a breeze for us. Best of all, the game runs smoothly even on low-end devices. Of course, Mr. Nom is not a very complex or graphically intense game, so using the Canvas API for rendering proved to be a good idea.
However, when you want to do something more complex, you will hit a wall: Canvas just can’t keep up with the visual ...