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Get Beginning C++ Game Programming now with O’Reilly online learning.

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Contents

  1. Beginning C++ Game Programming Second Edition
    1. Why subscribe?
  2. Contributors
    1. About the author
    2. About the reviewer
    3. Packt is searching for authors like you
  3. Preface
    1. Who this book is for
    2. What this book covers
    3. To get the most out of this book
      1. Download the example code files
      2. Download the color images
      3. Conventions used
    4. Get in touch
      1. Reviews
  4. Chapter 1: C++, SFML, Visual Studio, and Starting the First Game
    1. The games we will build
      1. Timber!!!
      2. Pong
      3. Zombie Arena
      4. Thomas was late
      5. Space Invaders ++
    2. Meet C++
    3. Microsoft Visual Studio
    4. SFML
    5. Setting up the development environment
      1. What about Mac and Linux?
      2. Installing Visual Studio 2019 Community edition
      3. Setting up SFML
      4. Creating a new project
      5. Configuring the project properties
    6. Planning Timber!!! ...

Get Beginning C++ Game Programming now with O’Reilly online learning.

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