© Jaken Chandler Herman 2019
J. C. HermanBeginning Game Development with Amazon Lumberyardhttps://doi.org/10.1007/978-1-4842-5073-0_5

5. Entities and Slices

Jaken Chandler Herman1 
Conroe, TX, USA

We now have professional terrain that is ready to be explored. Before we can explore this terrain, however, we need to create a character that we can control. To do that, we need to understand what entities, child entities, and slices are. More importantly, we need to know how to add these to our game and package them in such a way they can be reused in future levels. By the end of this chapter, you will have props lining your game terrain as well as a character that you can control in order to interact with your game objects. Amazon Lumberyard’s starter ...

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