© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
M. DhuleBeginning Game Development with Godothttps://doi.org/10.1007/978-1-4842-7455-2_9

9. Game GUI

Maithili Dhule1  
(1)
Singapore, Singapore
 

../images/516370_1_En_9_Chapter/516370_1_En_9_Figa_HTML.gif In this chapter, you’ll learn how to use Godot’s graphical user interface (GUI) components to design the main title screen and the Game Over screen. We’ll also create a heads-up display (HUD) to display the player’s score and lives. Lastly, we’ll understand the process of adding music and sound effects to our game.

The GUI is essential to every game. It includes components that the player sees and can use for interacting ...

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