This final chapter will look at a few additional techniques for making improvements to your code. It will also provide some help with debugging when things go wrong. The final game will be a 2D top-down space shooter game. This should help give you the confidence to create your own games using the knowledge acquired from this book.
Additional Techniques
Throughout this book, there have been several different techniques introduced for creating games. Some of these are then widely used across multiple games, whereas others may only benefit a certain type of game. There ...