© Allan Fowler 2019
Allan FowlerBeginning iOS AR Game Developmenthttps://doi.org/10.1007/978-1-4842-3618-5_1

1. Introduction

Allan Fowler1 
(1)
Marietta, GA, USA
 

In this book, we are going to learn how to create an Augmented Reality (or AR) Game using the game development software from Unity (Unity3D 2018 or, more commonly, Unity). In this chapter, we will go through the process of downloading and installing Unity and learn about some of the tools that Unity provides. We will also install an existing AR project from the Unity Asset Store and explore some of the features of this game. In Chapter 2, we will install the ARKit and provide an overview of the Unity user interface. In Chapter 3, we will start using the Unity ARKit and use some of the key ...

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