© Allan Fowler 2019
Allan FowlerBeginning iOS AR Game Developmenthttps://doi.org/10.1007/978-1-4842-3618-5_3

3. The Unity ARKit

Allan Fowler1 
(1)
Marietta, GA, USA
 

Now that you have installed Unity and the Unity ARKit Plug-in, it’s time to get to learn a bit more about this tool and make our first AR experience. Note, I called this an experience and not a game, although it could possibly be used as a game in some way; from my point of view a game needs some key elements, which I will go into detail in Chapter 4.

If you have not already opened the AR Project we created in the last chapter, now would be a good time to do this. If you look in the Project folder (Figure 3-1) and look in each folder, you will see that the Unity ARKit Plug-in comes with ...

Get Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.