Skip to Content
Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch
book

Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch

by Kyle Richter
November 2011
Beginner content levelBeginner
238 pages
6h 19m
English
Apress
Content preview from Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch

Summary

In this chapter we learned about using Game Kit networking to connect two devices together using either the local area network or Bluetooth. In the previous chapter, we worked with matchmaking and invitations. Between these two technologies we have completely covered all the available methods to find and connect to peers using Game Center and Game Kit technology on the iOS platform.

We also looked at some real-world examples of iOS apps that have benefited from Game Kit networking integration, and you saw how easy it was to move your app up to the next tier of quality with only a small amount of invested time.

In addition, we explored the workings of the Peer Picker, including how to request a new session using either Bluetooth or the ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Beginning ARKit for iPhone and iPad: Augmented Reality App Development for iOS

Beginning ARKit for iPhone and iPad: Augmented Reality App Development for iOS

Wallace Wang
iOS 4 in Action

iOS 4 in Action

Lin Harrington, Shannon Appelcline, Christopher R. Allen, Brandon Trebitowski
iOS 7 Development Recipes: A Problem-Solution Approach

iOS 7 Development Recipes: A Problem-Solution Approach

Joseph Hoffman, Hans-Eric Grönlund, Colin Francis, Shawn Grimes

Publisher Resources

ISBN: 9781430235279Purchase book