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Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch
book

Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch

by Kyle Richter
November 2011
Beginner content levelBeginner
238 pages
6h 19m
English
Apress
Content preview from Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch

Summary

In this chapter, we learned how to incorporate a traditionally very complex technology into our iOS app with very little work. We explored the differences with using voice chat on both Game Kit and Game Center, as well as implemented examples of both systems into our UFO demo game. You now have the skills required to add full-featured VOIP technology to any iPhone or iPad app. If you have been following the book along from the beginning, you now have all the skills needed to implement all aspects of Game Kit and Game Center into your apps.

In the next chapter, we will take a look at another important technology when writing games or apps for iOS—StoreKit. Using StoreKit technology, we will learn how to sell additional features and add-ons ...

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Publisher Resources

ISBN: 9781430235279Purchase book