© Kyle Richter and Beau G. Bolle 2022
K. Richter, B. G. BolleBeginning iOS Game Center and GameKithttps://doi.org/10.1007/978-1-4842-7756-0_11

11. Game Controllers

Kyle Richter1  
(1)
Eagle River, AK, USA
 

To say the least, Apple has had a long and complicated history with gaming on its platforms. When the iPhone first began to gain traction and the world was handed the first native SDK, gaming was clearly not a priority. Since that time and demonstrated by the technologies this very book is written about, Apple has come a long way. iOS Game Controllers were first announced at WWDC 2013 as part of iOS 7. Focusing on the screen while not being able to feel where gaming controls were proved difficult. Beginning with iOS 15, Apple would introduce new ...

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