If you like early, vintage electronic games, you most likely have played a game named Simon.1 It is a round tabletop game that has four large colored buttons on top. One or more players can play with the objective to repeat a sequence from memory. The game presents the player with a sequence of colored lights in a random pattern. The player’s goal is to press the buttons for each color in the sequence before time runs out. If the player repeats the sequence correctly, the game adds another light to the sequence. The game starts with a single light, so early levels are pretty easy, but as the sequence gets ...
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