The things you have learned in this book all culminate in this last chapter involving Galactic War. The game will be enhanced, polished, and ready for a production environment at the end of this chapter. All that will remain to do is to package up the entire game, resources and all, into a JAR file for distribution on the web (which is covered in the next and final chapter of the book).
Here are the key topics of interest in this chapter:
Adding power-ups to the game
Implementing a global game state with a start and end screen
Polishing the game and preparing it for production
Let’s face it; Galactic War is a difficult game. It’s nearly impossible to clear the asteroids with the ...