Submitting to the Mac App Store
With the hard work of development, debugging, and a little more debugging complete, you’re ready to apply the final polish to Graphique and submit it to the Mac App Store. This moment is both exhilarating and terrifying. It’s exhilarating to be done, to distribute your work, and to perhaps earn some money from your labors. It’s terrifying because your work now comes under the scrutiny of millions of Mac users. Will they like it? Will they pan it? How will the reviews turn out? Will they even notice your app amidst the thousands of other apps available on the Mac App Store?
In this chapter, we complete Graphique, applying an icon and sandboxing it, and then we walk you through the Mac App Store submission ...