© Abhishek Kumar 2020
A. KumarBeginning PBR Texturinghttps://doi.org/10.1007/978-1-4842-5899-6_15

15. Rendering with Iray

Abhishek Kumar1 
(1)
Varanasi, Uttar Pradesh, India
 
Iray is a GPU-based render engine developed by Nvidia. It is a physically based, path tracing render engine that uses GPU cores to rapidly render realistic-looking images in high definition. It is built into Substance Painter to help users visualize the final result of the texturing work done on a mesh (see Figure 15-1).
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Figure 15-1

A render created in Iray (image courtesy: Abhishek Kumar)

The Iray renderer can also be used to create portfolio renders as it is a capable render engine ...

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