© Gerald Friedland 2019
Gerald FriedlandBeginning Programming Using Retro Computinghttps://doi.org/10.1007/978-1-4842-4146-2_14

14. More Programs

Gerald Friedland1 
(1)
Berkeley, CA, USA
 

This chapter presents programs to type in and play around with. Sometimes you will not know a command. This is not a problem. Often you just need to run the program to see what the command does. Other times you need to experiment to try to understand what the command does. You can experiment by changing the program. For example, leave the command out and see how the program behaves then. You really cannot break anything. Also, there are no wrong solutions. Have fun!

The programs A Song, Boxes, and Circles are special. They are taken from the original Commodore 16 user ...

Get Beginning Programming Using Retro Computing: Learn BASIC with a Commodore Emulator now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.