© James Goodwill and Wesley Matlock 2017

James Goodwill and Wesley Matlock, Beginning Swift Games Development for iOS, 10.1007/978-1-4842-2310-9_1

1. Setting Up Your Game Scene and Adding Your First Sprites

James Goodwill and Wesley Matlock2

(1)Highlands Ranch, Colorado, USA

(2)Kansas City, Missouri, USA

SpriteKit is Apple’s exciting 2D game framework that was first released in September 2013 with iOS 7. It is an animation and graphics rendering framework that gives you the power to easily animate textured images, play video, render text, and add particle effects. It also includes an integrated physics library. SpriteKit is the first-ever game engine formally built into the iOS SDK.

In this chapter you will learn what SpriteKit is and how to create ...

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