In this chapter, you will start adding some real functionality to your game. You’ll begin by making some small changes to the current GameScene. After that, you will add additional orb nodes to collide into. You will then add scrolling to your scene, allowing you to make it look like the player is flying through space collecting orbs. Finally, you will start using the phone’s accelerometer to move the player along the x-axis.
Reorganizing the GameScene
Before you move ...