In this chapter, you are going to create a little object spawner editor tool to learn how editor scripting with IMGUI can be applied in a practical scenario and to explore some advanced editor topics such as EditorTool and ScriptableObject in this context.
EditorTool (custom tools for scene view like move, rotate, scale)
Handles (3D and 2D drawing and control in scene view)
ScriptableObject (used for data storage ...